Guide to variables

Category

Design Systems

Date

Jul 05, 2023

overview

design system isn’t only a collection of the assets and components you use to build a digital product. According to Emmet Connolly, director of product design at Intercom, “… most Design Systems are really just Pattern Libraries: a big box of UI Lego pieces that can be assembled in near-infinite ways. All the pieces may be consistent, but that doesn’t mean the assembled results will be. Your product is more than just a pile of reusable UI elements. It has structure and meaning. It’s not a generic web page, it’s the embodiment of a system of concepts.”


More simply put, the difference is in the standards and documentation that accompanies the assets. With a guide on why and how to use them, design components because easier to use and clearer to discern.


“Design systems are always evolving, and the way you share and encourage adoption of new iterations will evolve along the way as well.” –Diana Mounter, design systems manager at GitHub

In order to quickly iterate with confidence, design teams need access to a single source of truth that allows for a scalable UI language and streamlined UX guidelines. With brand touchpoints reaching over multiple channels and platforms, consistent user experience can be assisted by leveraging a central design language.


Building a library of design patterns, rules, and UX guidelines prevent inconsistencies when shipping products at scale.


As the number of devices, browsers, and environments continues to increase at a staggering rate, the need to create thoughtful, deliberate interface design systems is becoming more apparent than ever.

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